Got
Individual Obstinance – The Idea
Agile in a Flash by Jeff Langr and Tim Ottinger (card #12)
> Personal bubble: “I don’t want to share my space.”
> Lone ranger: “I work best alone.”
> Old dog: “I already know how to do my work.”
> Zero-sum game: “Why should I share credit?”
> Inferiority complex: “They won’t want to work with
me.”
> Superiority complex: “Co-workers just slow me down.”
> Rejection of insufficient miracle: “I’ll wait for
a panacea.”
--
Before you can overcome personal resistance to agile, you must
understand it.
Personal bubble/social dysfunction. Agile demands
interpersonal interaction. Self-esteem issues, social dysfunctions,
jealousy, and grudges can make it hard for members to collaborate.
Lone ranger. Developers who seek to be the team’s guru or
hero, by staying late or mastering arcane code and skills, may fear
losing their esteemed status.
Old dog. It’s hard to abandon productive old habits
without certainty that new skills will prove to be even more
productive.
Zero-sum game. A classic dysfunction is viewing a
teammate’s failure as a personal success, and vice versa.
Inferiority complex. Some developers fear that
collaboration will expose their self-perceived weaknesses and devalue
them to the company.
Superiority complex. Some developers will object to agile
because working with their “inferior” teammates will “drag them
down.”
Rejection of insufficient miracle. Though agile software
development may help solve many problems, it may leave others
unsolved.
Civilization World Wonder quote: "The Taj Mahal rises above
the banks of the river like a solitary tear suspended on the cheek of
time."
–Rabindranath Tagore
No comments:
Post a Comment